Yu-Gi |
Diviner |
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Reged: 12/18/02 |
Posts: 2156 |
Loc: The Battle City Finals.
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Hi all.
This started out as a mention in Freestonew's thread - How to play 2149 mods!!
Within that
thread, I saw a request from Ronin49 and I decided to take up the
task.
The objective of what follows is to purge unnecesary
data from a quest mod you have FINISHED except for the unique quest
item(s) that were found along the way. I originally saw this
suggested by Tenaka, creator of The Black Queen Chronicles (great
quest mod), in response to a question asked of him - How can I keep
items found in your mod after finishing/deleting it?
His
response was basically to open up the mod in the TESAME and delete
EVERYTHING within that didn't pertain to the items you wanted to
keep. Since that time the Enchanted Editor came into existance.
Personally, I prefer it over the TESAME. Though, both editors can
accomplish the very same task.
I will attempt to explain how
to accomplish the above with the Enchanted Editor since it is my
editor of choice. I'm not exactly playing Morrowind at the moment so
I didn't have a mod that I have finished. However, Ronin49 has
provided me a savegame to use with the mod "Telos Rin Graveyard"
which I have downloaded. Thanks Ronin.
Before beginning, it
will be a good idea to place the items in question somewhere you can
easiliy find them. Such as your in-game place of residence. Then
save your game so that your character is looking directly at the
object(s). This way, you will know immediately if the process
worked. Incidentally, you know it worked if the following hold true:
Item(s) still there. If enchanted, item(s) still
glowing. If enchanted, the enchantment still works when equiped.
If item(s) have spells attached, the spells can still be cast.
Now here it goes.
1) Start the Enchanted Editor
2) Click File -> Open
3) Choose the mod file you
wish to work with. In this example, I'm using "Telos Rin Graveyard".
Whichever mod you choose, you will see that ALL the contents are
listed in categories to the left of the Enchanted Editor window.
Catgories shown in black are the ones included in the mod.
4) You can immediately delete all categories which do not
pertain to OBJECTS in game. To do this, place a check mark next to
the categories you want to delete by clicking on the box next to it.
By the way, you will notice that to the right of the category list
it says "Marked Entry Actions". These are the actions you can
perform with the entries you have marked with checks. Click on
"Delete Marked" to delete all marked entries.
The following
are the categories which you want to keep for now:
Alchemy
Apparatus Armor Types Books Clothing Enchantments -
Item(s) may have certain enchantments. Items Misc. Scripts -
Item(s) may contain certain scripts Spells - Item(s) may cast
certain spells Weapons
If you have no items you wish to
keep within the PHYSICAL categries mentioned above, you may go ahead
and delete those categories also. For example, if there isn't a
special clothing item you want to keep, go ahead and delete that
entire category.
5) After deleting all of the other
categories, except for those mentioned in step 4, save the file so
that you know the mod is finished. In this example, I'll Save As
"Telos Rin Graveyard - Completed".
6) In the Morrowind
Launcher or in TESTool, uncheck the original mod and check the one
you just saved.
You could actually stop right here and be
done. Just start Morrowind and the items you want from the mod will
still be right where you left them and any enchantments, scripts
and/or spells they have will still be active.
However, if
you want to further cut down the file size, you can delete entries
within each category. I have decided not to include further
instructions on at this point in time on how to do this. Though, if
there are those out there who would like for me to go further, let
me know. Otherwise, the above is enough.
Yu-Gi
-------------------- Best EVER Morrowind utility - TESTool
Morrowind's BIGGEST bugfix - Unofficial Morrowind Patch
ENERGY... Want Some? Come And Get
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Ronin49 |
Disciple |
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Reged: 03/08/04 |
Posts: 1792 |
Loc: Canada | |
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Yu-Gi - This
is both excellent and much appreciated, thank you.
And a big help to those of us who would like to use the power of
tools like Enchanted Editor but are a tad anxious about
starting out without good, clear directions like these. Many thanks.
-------------------- "And to everyone seeing naked and
headless people, READ THE README!!! It's the answer to all your
troubles." Neoptolemus
Mythic Mods
----> Starting Out With Mods, Telesphoros' List o'Mods,
Ronin49's Lists & Links, Theme Mod Lists.
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Yu-Gi |
Diviner |
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Reged: 12/18/02 |
Posts: 2156 |
Loc: The Battle City Finals.
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You're
welcome.
I hope this thread does turn out to be a help to you
and others who decide to use read it.
Yu-Gi
-------------------- Best EVER Morrowind utility - TESTool
Morrowind's BIGGEST bugfix - Unofficial Morrowind Patch
ENERGY... Want Some? Come And Get
It! Password = Guest.
Post Extras: |
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RONIN: I would
like to thank you very much for all your hard work in arranging very
usefull lists-utilities for forum new comers. I personally benefited
from them greatly, and have learned a lot
As a gready weapons, armors and artifacts collector I was
trying to develop the strategy for keeping all this junk from the
quest mods I finished. Thus, running more then 350 merged mods I was
slowly killing my poor computer. Now, when I discovered Enchanted
Editor all my problems are gone. For this I am very gratefull to you
YU-GI. These are for you:
-------------------- http://www.elderscrolls.phx.pl/
___________________________________ Beeing powerful is like
beeing a lady, if you need to tell it to people, then you are not
Edited by Mahatma_Dandee (08/04/04
01:45 PM)
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Yu-Gi |
Diviner |
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Reged: 12/18/02 |
Posts: 2156 |
Loc: The Battle City Finals.
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Thanks,
Mahatma.
Incidentally, for those of you out there who have
yet to downlod The Enchanted Editor, I found a download link - Morrowind Enchanted Editor v.91c. That is the
latest version found on this page.
Yu-Gi
-------------------- Best EVER Morrowind utility - TESTool
Morrowind's BIGGEST bugfix - Unofficial Morrowind Patch
ENERGY... Want Some? Come And Get
It! Password = Guest.
Post Extras: |
Yu-Gi |
Diviner |
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Reged: 12/18/02 |
Posts: 2156 |
Loc: The Battle City Finals.
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Along with
categories to keep mentioned in my first post above, please make
sure that you do not delete the mod's File Header. Doing so will
cause the mod to cease all function.
I didn't mention this
earlier because I assumed that it would be understood. However, I've
learned in the past that assumptions can sometimes be wrong.
Yu-Gi
-------------------- Best EVER Morrowind
utility - TESTool
Morrowind's BIGGEST bugfix - Unofficial Morrowind Patch
ENERGY... Want Some? Come And Get
It! Password = Guest.
Post Extras: |